A new‘Making Of’ video unveils the use of Motion Capture in the official videogame of the MotoGP 2013 season!
31st May 2013– Letchworth UK
Publisher PQube, along with Milestone, one of the most successful racing videogame developers for consoles and PC, releases a new‘behind the scenes’ video showing some of the motion capture sessions that took place during the development of MotoGP™13 , the official game of the MotoGP™ World Championship 2013, due for release in June 2013.
To watch the motion caption video, click below or visit: http://youtu.be/hcc3jhSc_qY
Speed…danger…adrenaline…excitement…these are the feelings that’s Milestone have recreated in MotoGP 13, thanks to the use of modern Motion Capture Technology.
“We’d like to recreate exactly the atmosphere of the Pit Lane and inside the box, in the lead up before the real race. For this reason, as a first step we’ve collected several videos and pics of this environments where the action comes live and we’ve analyzed them to figure out how to reproduce all the mood in the game.
The second step, reached thanks to the help of an expert team - such as AUDIOMOTION STUDIOS of Oxford and a professional stuntman– was the grabbing”, explains Luigi Crocetta Game Designer MotoGP™13.
“Usually in motion capture recorded scenes, the actor is the unique moving subject. In MotoGPTM13, instead, we had to integrate the dynamics of the bikes and rider with the aim to reproduce in the most realistic way the falls of the rider. For this reason we’ve made a chassis which simulates a real MotoGPTM Bike– with a stuntman riding it– and both were thrown/launched/accelerated. In order to decide which scenes fit our concept perfectly, we’ve conducted long research work to identify the most famous and meaningful MotoGPTM falls, celebration and movements”, continues Crocetta .
“Furthermore, every rider has 5 different riding styles and 5‘bike poses’, depending on the riding position in and off bike’s fairing; up to an amount of 50 different conditions. Physics include in each frame around 20 input parameters (speed, acceleration, leaning angle, clutch, angular momentum, etc…). This generates 1000 conditions, which means that every rider has 1000 states and infinite progressions between them.? In MotoGPTM13 it will be impossible to see at the same time two riders, going into the same corner, with the same pose”, explains Crocetta.
?“Post Production phase was hard too, but the satisfaction in seeing the animations become alive in the game, see how the control system managed dynamically the exultations or critical moments depending on your in-game performance has no price. We’re convinced that the gamer will feel the real MotoGP’s spirit and will breathe the adrenalin of an authentic MotoGP race”, concludes Crocetta.
Developed by Milestone studio, MotoGP™13 is currently available to Pre-Order and is scheduled for release in June 2013 for the Xbox 360? video game and entertainment system from Microsoft, PlayStation?3, Windows PC and PlayStation?Vita. For more details visit: www.pqube.co.uk/motogp2013
To pre-order MotoGP13, visit here
To watch the MotoGP ™ 2013 announcement video click here: http://youtu.be/UgysfvRQdv4
PQube is a publisher, distributor and service provider for the interactive entertainment industry with a global reach from its UK offices in Letchworth and Doncaster and European network.
Publishing and distributing games, consoles and accessories and covering all major formats and digital channels, PQube has established a track record of success and together with its key partners handles several major franchises in the UK and European markets including WRC 3, BlazBlue, History Channel Great Battles, Arcana Heart, MX Mud, SBK, CrashTime, Persona 4 Arena as well as Sega, Sonic, Street Fighter 2 and Atari retro console ranges.
Through its services division PQube offers business development, marketing and PR services together with a range of support services including web design, e-commerce, production, and fulfilment solutions. For more information visit www.pqube.co.uk
Founded in Milan in 1996, Milestone S.r.l. is the biggest Italian videogames developer and it is recognized worldwide as a leading Studio specialized in racing titles. The company is unique in the Italian scenario thanks to an obsessive desire for quality combined with an elaborate attention to detail which have always been the trademarks and philosophy of the company. SBK? Superbike World Championship series and the official game of the World Rally Championship represent two clear examples.? For more information please visit www.milestone.it.
About Moto GP/Dorna:
Dorna Sports is an international sports management, marketing and media company, founded in 1988. The organisation has its headquarters in Madrid, and further branch offices in Barcelona, London and Tokyo. Dorna has been the exclusive commercial and television rights holder for the FIM Road Racing World Championship Grand Prix MotoGP since 1992. With more than 60 years of history MotoGP™ is the pinnacle of motorcycle racing. Dorna has an all-encompassing Grand Prix event management philosophy, with 360? direct involvement in all areas of the MotoGP™ World Championship. Dorna has additional involvement in further motorcycling events, such as the Spanish National Championship (CEV) and the Red Bull MotoGP Rookies Cup, which seeks to promote the development of the next generation of riding talent.
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