Team NINJA today released the second episode of the YAIBA: NINJA GAIDEN Z developer diary series exploring the creation process of the franchise’s first cyber ninja, Yaiba Kamikaze, from conception to execution. Find out what makes Yaiba’s cybernetics tick, why Yaiba is the ninja to drink with and more with observations from Executive Producer, Yosuke Hayashi and Producer, Conceptor, Keiji Inafune, Art Director Shinsuke Komaki (comcept), Game Director, Masahiro Yasuma (comcept), Lead Game Designer, Cory Davis and Producer, John Garcia-Shelton (Spark) in “ Yaiba: Ninja Badass”.
YAIBA: NINJA GAIDEN Z will be available for the PlayStation ®3 computer entertainment system, Xbox 360 ® video game and entertainment system from Microsoft and Steam® (PC) on 21 st March, 2014.
For more news about Team NINJA and YAIBA: NINJA GAIDEN Z , visit http://teamninja-studio.com ,
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In YAIBA: NINJA GAIDEN Z, players will battle fierce zombies as Yaiba, a cyborg ninja who will do anything to get revenge and stay alive. Cleaved in two, he is brought back to life with cyber-technology. Brandishing his ninja sword and the mecha weapons in his cyber arm, he slaughters zombies with brutal, over-the-top abandon. Step into a stylized living comic book where stunning graphics depict a world gone mad. Hordes of undead can only be stopped by Yaiba’s willingness to use any means necessary to get the job done. Will he kill by turning his cyber arm into a razor chainsaw for slicing up undead—or just rip off an opponent’s arms to use as zombie nunchucks? Both possibilities fill Yaiba’s heart with twisted laughter in this upcoming collaboration between famed developers Team NINJA and comcept’s Keiji Inafune.
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