Nexus City and Selma's Story canned as indie dev begins anew
Super Hexagon creator Terry Cavanagh has abandoned a role-playing game and its spin-off that he has been working on for two years out of a desire to try new things.
Writing on his personal blog, Cavanagh explained that he has canned Nexus City, an RPG he was working on with writer Jonas Kyratzes, and its spin-off Selma’s Story, because “the momentum is long gone now”.
“I’ve been thinking of Nexus City as ‘the thing I’m working on’ since 2010,” he wrote on his blog.
“As a result, for a long time now, I’ve felt like I wasn't really in control of what I can work on. Promising games would come along, and I'd stop myself from getting too deep into them, because I had to finish Nexus City first.
“Everything became a big ordered list of what I could work on and when, how long I could spend on it. It's only when a project like Super Hexagon came along, and forced itself on me – became too much to ignore, that I was able to turn that part of my head off. And I could do it, but even then I constantly had that pressure – when this is done, I need to get back to Nexus City. I don't think that’s creatively healthy.”
Cavangh is now looking forward to having a fresh palette in front of him.
“After that? I don’t really know! I have a clean slate again for the first time in a very long time, and I’m very excited about that.”