Competition for games made with free mobile engine Project Anarchy kicks off today
Havok has launched a $100,000 mobile game development challenge for titles developed with its new Project Anarchy engine.
Kicking off today, the contest will be staged in a two-phase submission process. Those who enter their games before February 1st will receive free feedback and will be considered for marketing and PR support. Some developers may also be showcased at the Game Developers Conference 2014.
The final submission deadline is May 31st next year. The finalists will be unveiled on June 16th, with the final winners announced on June 24th.
Entries will be judged on entertainment value, visual design, use of technology, controls and input and originality.
A total cash prize pool of $150,000 is available to successful applicants, with the top prize standing at $100,000.
“Project Anarchy was created to eliminate the barrier of entry for developers to make quality mobile games easily and affordably, and the Development Challenge is one more step towards inspiring the community to develop creative new titles using this powerful tool-set,” said Havok's head of developer relations Ross O’Dwyer.
“It’s exciting to see teams take to these tools, and build mobile games with the scope and ambition usually seen on consoles and PCs. Best of luck to all of the developers entering the competition. We look forward to seeing some more great titles made with Project Anarchy.”
Launched earlier this year, Project Anarchy is a free mobile development tool that includes Havok's Vision Engine and access to the firm's other line of tech, including Physics, Animation and AI tools.
For more information on Project Anarchy and the mobile game development challenge, visit the official website.