Conference looks to explore narrative, education and more at next year's summits
Submissions to present lectures and panels for the specialised Summits at the 2014 Game Developers Conference is now open.
Beginning on the first two days of the conference, the GDC Summits initiate the five-day conference, covering topics in emerging sectors of the game development industry, with a focus on broadening the scope of games to incorporate new audiences, new platforms and new gameplay ideas.
GDC 2014 will take place March 17th to 21st at the Moscone Convention Center in San Francisco, California.
“We’re very proud to bring all of our very popular summits back to GDC this year,” said Meggan Scavio, general manager of all Game Developers Conference events.
“The summits presented at GDC offer invaluable knowledge for developers and attendees, with a refreshing look into a diverse range of verticals. We’re very proud of how our summits expand the GDC content and help frame essential discussions in our ever-evolving industry.”
The summits feature lectures, panels, and post-mortems, with an acclaimed roster of speakers covering content within specific sectors of the games industry to share their expertise with developers aiming to master their crafts.
The 2014 GDC Summits accepting submissions are:
• Free to Play Design & Business Summit
• Game Narrative Summit
• GDC Education Summit
• Independent Games Summit
• Localisation Summit
• QA Summit
• Smartphones & Tablet Games Summit
The closing date for submissions is Wednesday, October 23rd at 11.59pm ET.
For more information regarding the submission process and guidelines for the GDC summits, visit www.gdconf.com.