CEO Andrew Wilson acknowledges the "disconnect" for those who grew up with series' earlier games
EA has admitted that it made mistakes with its free-to-play Dungeon Keeper remake for smartphones.
The game was roundly criticised earlier this year for its use of microtransactions, with Peter Molyneux – designer of 1997's original Dungeon Keeper – describing it as “ridiculous”. The game also employed some questionable ratings methods.
"For new players, it was kind of a cool game," EA CEO Andrew Wilson told Eurogamer. "For people who'd grown up playing Dungeon Keeper there was a disconnect there.
"We misjudged the economy. In that aspect, we didn't walk that line as well as we could have. And that's a shame."