Develop April: NASA calls on game developers' help

Develop April: NASA calls on game developers' help
Craig Chapple

By Craig Chapple

April 15th 2013 at 11:30AM

Our latest issue looks at how developers can help NASA reach for the stars, and much more

The new April issue of Develop is out today through your browser and on iPad, as the print edition makes its way to subscribers.

Those eager to be the first to see the new issue can subscribe to the iPad or digital version of the magazine for just £14.99 a year, or buy the October issue for a one-off payment of £1.99. The print issue is currently being delivered across the globe to studios and individuals throughout the industry.

The latest issue features:

NASA’s call to game developers to help it explore space

• How to win a Develop Award: all the details on lobbying

• How localisation firms are transitioning to a new era of game development

• We examine the promising development hub emerging in Israel

Creative Clyde’s push to spur on Scotland’s game industry

• Tips on securing music rights for your game

• How the next generation of hardware will affect education, and what students need to know

Silicon Studio on its plans to take Yebis 2 to a global audience

• We tune in to the PapaEngine designed for spatialised audio creation

• Our new Marmalade Spotlight uncovers how Marmalade Juice helped port Tap Paradise Cove to Android

• Microsoft Lift London studio head Lee Schuneman gets the FAQ treatment

• And our expert columnists Rick Gibson and Mike Simpson are on-hand to deliver insight and analysis on matters currently affecting the industry

Grab your iPad edition here, or view your digital edition here.