My client is a British video gaming institution.
They have been making ground-breaking original IP since the late 90s and are still going strong almost 15 years later.
They are now looking for a Technical Software Development Engineer in Test to join their team.
Overview of the job:
This role will also include the production of data mining, reporting and visualization to help monitor the analytics and metrics of the game to help ensure that it is performing as expected throughout the development lifecycle and also to highlight problems from changes as soon as they are made in a potentially continuous integration environment.
You will be expected to participate in sprint planning and daily standups, help the engineering team author testable code and be on hand to participate in code reviews.
? Take a lead role in developing a test framework for a given franchise / title
? Partner with the development team to promote best development practice to facilitate an integrated test solution.
? Identify and implement methods and processes for integrating technology and effective testing methodologies within the studio game team
? Maintain test framework and automation suite within engine and game code to ensure reliability and accuracy.
? Support test reporting effort by working with the Development and Test Leads to identify and engineer solutions to extract data to aid in the management of the project and to help shape the game design.
? Assist in monitoring, assessing and feeding back to key stakeholders on all critical issues at the relevant key milestones in the project lifecycle.
? Partner with colleagues based in both the UK and US in order to drive testing improvements and communication at a worldwide level.
? Provide milestone reviews, report on gating issues and communicate to key stakeholders.
? Maintain a test focused approach whilst in the development team.
? Identify, investigate and propose test solutions for key game backend requirements, services and solutions, including load, performance, reliability, scalability and security.
Knowledge and Skills required:
? Knowledge of games software development processes and testing
? Good understanding of testing principles, approaches and techniques
? Understanding & utilisation of test coverage monitors and reporting logged data.
? Preferable experience of working in a distributed team with remote management.
? Knowledge of code build systems.
? Ability to read, design and write C/C++ and C# coding solutions.
? Knowledge of SQL is preferred
? Able to write test plans, test specifications and test cases.
? Good bug analysis skills resulting in timely decision making.
? Familiar with Game engine structure and appropriate technologies
? Excellent office software skills: Microsoft Word, Excel, Outlook, Visio etc.
If you meet the criteria as outlined above and would like to receive further information, please contact Jake Perkins at firstname.lastname@example.org