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From The Magazine

Recruiter Hot Seat: Seismic Games

HR generalist for Seismic Games, Heather Hughes, talks about the studio staying as indie as possible while building a dream company

How do you test a game like Project Cars 2?

Even if you know how a car drives, would you know what to test to make sure a videogame captured it accurately? Sean Cleaver speaks to Slightly Mad Studios’ Stephen Viljoen and Rod Chong about how Project Cars 2 ‘handles’ the pressure of getting the worlds most exclusive vehicles accurate

QA & Localisation: Quality Careers

It has been seen as a career entry point and, by some, even a late-stage afterthought of development, but QA and localisation are vital parts of the development process. Sean Cleaver speaks to those in the industry to find out how perceptions have changed about this area of the business

September 2017 OUT NOW

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