Three lighting and composition principles for game developers

Three lighting and composition principles for game developers

By Ivan Pedersen, Geomerics

October 30th 2015 at 3:30PM

How to use global illumination tech Enlighten to enrich your scene

In this video tutorial Geomerics’ technical artist Ivan Pedersen describes the best lighting principles to use in order enrich your scenes.

The video covers three areas:

1. Author level for surface to surface light
2. Light with few lights far from player
3. Light always has colour

For more details about Geomerics’ real-time global illumination technology, Enlighten, visit the Geomerics website.

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