In this video tutorial, Epic developer relations technical artist Alan Noon presents the second part of his developer guide to building a side-scroller using Paper 2D. You’ll cover creating sprites, flipbooks, tilemaps, basic movement/abilities, creating obstacles, and a simple UI using the UMG UI Designer.
You can find more resources for the tutorial here (You have to be logged in on the Unreal Engine forum to access them). You can also post any questions on the tutorial here.
You can watch part one of the tutorial here.
For more information on the game engine, check out the Unreal Engine website.
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