Canadian developer says success allowed him to consider his next move
Credit card payments usurp virtual currency as default transaction method
Double Fine director says developers are turning their back on closed platforms
Online service sees 18 per cent increase in title growth, claim analysts
'First-party' XBLA publishing offer goes to the winner
Publisher swoops for digital dynamos
Super Meat Boy XBLA to get discount and new levels
Expected next spring but no confirmed release date
Digital race to the bottom doesn't affect us, says Xbox Live Arcade boss
Over half of the world's hundred best studios are making iPhone and iPad games; 75 are independent
Xbox 360 holder 'refused to publish Machinarium due to non-exclusivity'
Microsoft also considering Achievement and leaderboard integration with next XNA
MGS Europe boss says the indie scene is two triple-A games away from revolution
Mark Rein analyses Zombie Studios' recent decision to launch Blacklight: Tango Down as a download-only title with UE3
Maximum 2GB file size is no longer a legislative restriction, but a technical one
Epic-owned studio's Shadow Complex sells over 200,000 in its first week
GDC 09: Free download enables XBLA development in XNA for licensed developers
XBLA's worldwide porfolio planner co-writes book on how games can be used by businesses
Capcom and Grin's download remake has 'set a standard in digital gaming' with 130,000 units sold
New 360 web service to make Marketplace content sale easier for developers and publishers