
March 4th, 2010 @ Sway Bar, London
UK studios converge to battle over who's the cleverest - have you booked your place yet?

Thursday April 22nd, 2009 @ The Brewery, London
The countdown to the MCV Awards 2010 has begun – with date, venue and categories announced.
Maximum 2GB file size is no longer a legislative restriction, but a technical one
Epic-owned studio's Shadow Complex sells over 200,000 in its first week
GDC 09: Free download enables XBLA development in XNA for licensed developers
XBLA's worldwide porfolio planner co-writes book on how games can be used by businesses
Capcom and Grin's download remake has 'set a standard in digital gaming' with 130,000 units sold
New 360 web service to make Marketplace content sale easier for developers and publishers
E3 08: New game helps flesh out 'best ever' downloadable line up that includes new Bizarre-developed Geometry Wars game
Downloadable games studio will have first game live on App Store soon
But unpopular games get the boot as file size and price limits rise, while Microsft opens new first-party team for XBLA titles
Indie darling readying Darwinia+ for August release
Developer of N+ remains candid about views on how the industry isn't balancing quantity and quality
GDC08: Wizards of the Coast chooses UK and US independents for PC, Mac and XBLA titles
GDC08: Leaderboards and Achievements lead private developer XNA additions
Remake set for later this year; DK Forever coming to PC, PS3, 360
Sales-based and public-voted categories to feature at inaugral celebration
David Edery blogs about how developers can make sure trial games can shine
Worldwide portfolio planner for popular platform says delays are just rumours
Web giant working on downloadable titles
Microsoft pushes Mizuguchi, Sakaguchi, and Itagaki produced games at Tokyo event
Exclusive Developmag.com tutorial from prolific Xbox Live Arcade studio