New XDK to offer cost savings and flexibility, as well as special 'Sidecar' debugger
Accusations of false ratings to push games up and down the charts
No specific mention of Blu-ray, yet the Xbox firm talks of its 'strive to improve product'
Xbox 360 holder 'refused to publish Machinarium due to non-exclusivity'
Job posting sheds light on Microsoft plan
British studios driving Kinect, Move and Wii games sales, study claims
Online gaming tool 'helps devs provide multiplayer on deadline'
Microsoft also considering Achievement and leaderboard integration with next XNA
Creators Club becomes App Hub in the wake of Windows Phone 7 launch
Super Meat Boy developer will pump new levels into the game without MS checks
£250,000 state-of-the-art facility officially opened next week
New peripherals supported on popular middleware and development tool set
Terminal Reality sets out upcoming titles running on licensed in-house engine
Sequel to popular Star Wars title canceled on Sony’s handheld
David Braben looks at the future of the industry now that motion controls are here to stay
Develop 2010: Fishlabs CEO predicts big things for the mobile games industry
Project won’t make it to market, says firm, raising Kinect tech doubts
Publisher claims Microsoft ended up spending far more than expected on the device
US fast-food giant confirms motion control deal with Microsoft, withholds details
NeverDead, a Devil May Cry-style title, currently in development at Rebellion