Entries in ‘xbox 360’ (228)

Microsoft debuts new 360 dev kit
5th April 2011, 10:29am

News: Microsoft debuts new 360 dev kit

New XDK to offer cost savings and flexibility, as well as special 'Sidecar' debugger

Xbox Indies ratings 'scam' forces Microsoft probe
30th March 2011, 3:14pm

News: Xbox Indies ratings 'scam' forces Microsoft probe

Accusations of false ratings to push games up and down the charts

Microsoft 'to update 360 disc format'
30th March 2011, 9:27am

News: Microsoft 'to update 360 disc format'

No specific mention of Blu-ray, yet the Xbox firm talks of its 'strive to improve product'

Bridges burnt after Microsoft 'snubbed indie dev'
28th March 2011, 11:17am

News: Bridges burnt after Microsoft 'snubbed indie dev'

Xbox 360 holder 'refused to publish Machinarium due to non-exclusivity'

New Xbox console in development
8th March 2011, 9:53am

News: New Xbox console in development

Job posting sheds light on Microsoft plan

UK devs 'leading the charge' on motion control
24th January 2011, 3:21pm

News: UK devs 'leading the charge' on motion control

British studios driving Kinect, Move and Wii games sales, study claims

Multiplayer middleware Raknet approved for 360
14th December 2010, 1:46pm

News: Multiplayer middleware Raknet approved for 360

Online gaming tool 'helps devs provide multiplayer on deadline'

Kinect support for Xbox Live indies under review
12th November 2010, 2:42pm

News: Kinect support for Xbox Live indies under review

Microsoft also considering Achievement and leaderboard integration with next XNA

XNA re-branded for Windows Phone 7
12th October 2010, 10:50am

News: XNA re-branded for Windows Phone 7

Creators Club becomes App Hub in the wake of Windows Phone 7 launch

Dev discovers loophole for Xbox DLC approval
24th September 2010, 10:52am

News: Dev discovers loophole for Xbox DLC approval

Super Meat Boy developer will pump new levels into the game without MS checks

De Montfort University unveils development studio
23rd September 2010, 12:38pm

News: De Montfort University unveils development studio

£250,000 state-of-the-art facility officially opened next week

BlitzTech gets Kinect and Move functionality
1st September 2010, 5:40pm

News: BlitzTech gets Kinect and Move functionality

New peripherals supported on popular middleware and development tool set

2010/11 Infernal Engine roster announced
18th August 2010, 10:43am

News: 2010/11 Infernal Engine roster announced

Terminal Reality sets out upcoming titles running on licensed in-house engine

LucasArts pulls PSP Force Unleashed II
12th August 2010, 12:54pm

News: LucasArts pulls PSP Force Unleashed II

Sequel to popular Star Wars title canceled on Sony’s handheld

11th August 2010, 8:30am

Blog: "When are new things good for games?"

David Braben looks at the future of the industry now that motion controls are here to stay

‘Mobile gaming will beat consoles within a year’
13th July 2010, 3:12pm

News: ‘Mobile gaming will beat consoles within a year’

Develop 2010: Fishlabs CEO predicts big things for the mobile games industry

[Update] Microsoft relegates Milo to ‘tech demo’
29th June 2010, 10:08am

News: [Update] Microsoft relegates Milo to ‘tech demo’

Project won’t make it to market, says firm, raising Kinect tech doubts

Source pins Kinect manufacturing costs to $150
21st June 2010, 3:34pm

News: Source pins Kinect manufacturing costs to $150

Publisher claims Microsoft ended up spending far more than expected on the device

Burger King working on Kinect project
18th June 2010, 12:47pm

News: Burger King working on Kinect project

US fast-food giant confirms motion control deal with Microsoft, withholds details

Rebellion developing new Konami action title
17th June 2010, 11:34am

News: Rebellion developing new Konami action title

NeverDead, a Devil May Cry-style title, currently in development at Rebellion

228 articles