500GB non-removable HDD, but USB promised for expansion and storage capabilities
Matt Booty confirms independent developers cannot publish content themselves
Indie games to be part of single marketplace, says Harrison
Curse of Brotherhood makers says Sony’s platform is not more attractive
Reinforcing the Microsoft is bad for indies narrative doesn't hurt them, it hurts indies, says Ska Studios dev
Jonathan Blow and Brian Provinciano describe their experiences with the console giant and Microsoft
Lifetime sales across all platforms close on 25 million
Last five years of Xbox 360 have been painful to watch, says founding engineer Nat Brown
Studios losing out due to Microsoft paying out revenues based on US dollar instead of the Yen
Mojang's hit showing no signs of slowed sales
Castle Crashers developer says XBLA essential to existence of indie console community
New 'streamlined' digital classification system to be available on XBLA, PSN and Windows 8
Credit card payments usurp virtual currency as default transaction method
World-building adventure game has sold more than 3,000 copies a day since release last year
Mojang expecting to more than double profits from last year, says studio MD Carl Manneh
US dev 'made the decision not to work on an additional update' despite support, claims console giant
Game sales for indie smash-hit on all platforms fly past 10m
'As a small independent, paying so much money makes no sense at all', says studio
Minecraft breaks all-time sales record in under a month
Puzzle/platformer selling more than 2,000 copies a day