Entries in ‘wwise’ (21)

Wwise updated with iOS and 3DS support
1st April 2011, 4:53pm

News: Wwise updated with iOS and 3DS support

New version of Audiokinetic's audio pipeline solution bolstered by portable support

Audiokinetic and FMOD race for PSP2 support
18th February 2011, 2:46pm

News: Audiokinetic and FMOD race for PSP2 support

Two audio firms advance tech for Sony’s new handheld

Audiokinetic updates Wwise
28th September 2010, 3:11pm

News: Audiokinetic updates Wwise

New version ‘an important step for the audio professional community’

Audio guide: Side-chaining in Wwise
14th September 2010, 7:30am

Features: Audio guide: Side-chaining in Wwise

Audiokinetic offers a detailed guide to the technique for achieving audio clarity in games

A Wwise choice
11th June 2010, 8:30am

Features: A Wwise choice

CCP on why it upgraded its audio tech to Audiokinetic's offering

'Current-gen's audio potential not yet realised'
1st February 2010, 10:18am

News: 'Current-gen's audio potential not yet realised'

That's according to Wwise creator Audiokinetic

Kinetic Energy
1st February 2010, 8:30am

Features: Kinetic Energy

Audiokinetic talks to Develop about the year ahead

Audiokinetic cuts audio tool prices
26th November 2009, 11:25am

News: Audiokinetic cuts audio tool prices

New pricing structure for the likes of Wwise and SoundSeed offers up to 20 per cent cost reduction

New Wwise features detailed
26th November 2009, 11:17am

News: New Wwise features detailed

Version 2009.3 of Audiokinetic's popular audio tool rolls out, hints for 2010 plans

CANADA SPECIAL: Audiokinetic
19th November 2009, 3:59pm

Features: CANADA SPECIAL: Audiokinetic

We turn to the studio behind Wwise for our second Canadian tech profile

High Voltage banks on unlimited Audiokinetic licence
3rd November 2009, 4:49pm

News: High Voltage banks on unlimited Audiokinetic licence

The Conduit developer strikes longer-than-long-term deal to use Wwise

Wwise coupled with Gamebryo Lightspeed licenses
18th May 2009, 5:20pm

News: Wwise coupled with Gamebryo Lightspeed licenses

Emergent and Audiokinetic team up to provide out-of-the-box integration for every customer

APB devs on opting for SoundSeed audio middleware
1st April 2009, 5:22pm

News: APB devs on opting for SoundSeed audio middleware

Realtime Worlds praise Audiokinetic tech's workflow and effects functionality

Audiokinetic and McDSP enter technical partnership
25th March 2009, 5:09pm

News: Audiokinetic and McDSP enter technical partnership

GDC 09: Audio software company to develop plug-ins for Wwise pipeline

Audiokinetic joins Epic's IPP
16th January 2009, 10:02am

News: Audiokinetic joins Epic's IPP

Wwise integration now available for UE3

Frontier picks Wwise
14th October 2008, 10:21am

News: Frontier picks Wwise

Audiokinetic's sound solution to be used 'across the board' on future titles

Rare to use Wwise audio middleware
8th July 2008, 5:23pm

News: Rare to use Wwise audio middleware

UK studio chooses off the shelf tech over in-house tool for future projects

Audiokinetic releases Wwise 2008.2
22nd May 2008, 3:39pm

News: Audiokinetic releases Wwise 2008.2

New version features multi-channel support and Wwise Motion

Audiokinetic and Emergent cry 'bundle!'
1st May 2008, 4:01pm

News: Audiokinetic and Emergent cry 'bundle!'

Wwise audio tool to be offered for free with Gamebryo until end of June

Audiokinetic unveils Wwise Motion
20th February 2008, 5:00pm

News: Audiokinetic unveils Wwise Motion

GDC08: New tool unites sound design with movement; Pandemic signs Wwise, too

21 articles