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Games Programmer
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UK - London

Entries in ‘wiiware’ (53)

Retro City Rampage dev doesn't expect profit on WiiWare
4th March 2013, 3:55pm

News: Retro City Rampage dev doesn't expect profit on WiiWare

Developer sees the game as a gift to Nintendo console owners

Lexis Numerique: Nintendo doesn't push digital enough
27th September 2012, 12:44pm

News: Lexis Numerique: Nintendo doesn't push digital enough

There is 'no proper marketplace' for digital games on Nintendo platforms, claims dev

WiiWare sales 'almost non-existent'
1st May 2012, 12:50pm

News: WiiWare sales 'almost non-existent'

'The window for release and success of software on the platform ended in 2009', claims indie publisher

WiiWare certification 'took 9 months'
17th April 2012, 3:45pm

News: WiiWare certification 'took 9 months'

Beamdog exec claims Nintendo platforms are not helpful to external developers

Nintendo boasts huge Wii U network functionality
8th June 2011, 1:33pm

News: Nintendo boasts huge Wii U network functionality

E3 2011: Reggie Fils-Aime claims new console will rival Xbox Live and PSN online capabilities

Develop 100: The Apple and indie revolution
3rd June 2011, 8:00am

News: Develop 100: The Apple and indie revolution

Over half of the world's hundred best studios are making iPhone and iPad games; 75 are independent

Nintendo: We embrace independent spirit
28th March 2011, 3:45pm

News: Nintendo: We embrace independent spirit

PR boss Marc Franklin says the firm 'appreciates good quality' regardless of studio status

Lilt Line 'needs double sales for Nintendo pay'
14th March 2011, 5:11pm

News: Lilt Line 'needs double sales for Nintendo pay'

Developer Different Cloth reveals poor sales figures

GDC11: Iwata disappointed by WiiWare
2nd March 2011, 5:57pm

News: GDC11: Iwata disappointed by WiiWare

Nintendo president admits download services 'have not operated as well as they should have'

WiiWare Super Meat Boy 'axed due to file limits’
4th January 2011, 2:47pm

News: WiiWare Super Meat Boy 'axed due to file limits’

Studio blames itself for ‘overestimating chances’ of lifting size cap

RedLynx adds WiiWare in digital plan
2nd September 2010, 11:10am

News: RedLynx adds WiiWare in digital plan

Studio’s new physics-based racing game heading for Nintendo’s online channel

WiiWare dev turns to Gamebryo
2nd June 2010, 2:57pm

News: WiiWare dev turns to Gamebryo

Polish studio Bloober Team turns to Emergent’s scalable platform

Devs call for control of digital game prices
28th January 2010, 5:29pm

News: Devs call for control of digital game prices

Studios cautious on freezing minimum prices to avoid the ‘race to the bottom’

Develop Jury: Who should control digital prices?
28th January 2010, 3:19pm

Features: Develop Jury: Who should control digital prices?

Dev/format-holder relationships explored

PlayReplay opens doors on digital game marketing
20th October 2009, 10:38am

News: PlayReplay opens doors on digital game marketing

New firm headed up by veteran marketeer

Could PSP Minis revive Sony's fortunes?
15th October 2009, 12:23pm

News: Could PSP Minis revive Sony's fortunes?

Download model may paint a positive template for the future

Nintendo: Openness is key for WiiWare
14th October 2009, 3:55pm

News: Nintendo: Openness is key for WiiWare

European boss Laurent Fischer discusses how Nintendo is competing with App Store and other rivals

More developers flock to WiiWare
16th September 2009, 10:52am

News: More developers flock to WiiWare

Studios reach new audiences via downloads says Nintendo's Fischer; WiiWare charts unveiled

VIDEO: Frontier backs WiiWare with LostWinds 2
2nd September 2009, 11:40am

News: VIDEO: Frontier backs WiiWare with LostWinds 2

Braben’s studio returns to digital distribution for its upcoming title

Nintendo's Wii ‘could do real damage’ with Gaikai
28th July 2009, 10:10am

News: Nintendo's Wii ‘could do real damage’ with Gaikai

Gaikai co-founder David Perry reveals his ambition to take Gaikai to consoles

53 articles