Over 400 contributors paid for developing in-game items for Workshop
Game creators can now evaluate potential integration of APIs and conduct limited testing
Valve blocked game from Steam to avoid encouraging indies to split royalties
Tech firm also hires Steve Lavalle as principal scientist
Digital distributor unveils new way for community to engage out of game
Indies get chance to voice concerns over Valve's community curation platform
Studio working on how physiological and psychological signals can affect gameplay
Valve adds new revenue model to digital distribution platform
Renegade Kid dev Jools Watsham questions Steam Greenlight voting and lack of feedback from Valve
Platform's resurgence aiding developer interest in virtual reality headset Oculus Rift
Selection of in-development games including ArmA 3 to be opened up to users
Valve's free-to-play hit is first game to offer full support for Oculus Rift
User-generated content has helped spur on 'an insatiable demand for gaming'
Developers to cross-promote Resident Evil and Left 4 Dead
Piston maker and Valve disagree over their involvement with the microcomputer
Steam-powered microcomputer joins PS4 in holiday 2013 release window
Don Mattrick says Valve is innovative, but not a threat
'We're working with partners trying to nail down how fast we can make it,' says Newell
Valve's survey shows Linux already accounts for two per cent of users
Valve boss, Zuckerberg, Bill Gates and others on the benefits of programming in schools