Rein: “If you want a big head-start with Natal development, come talk to me”
Epic makes surprise hint that Gears 3 won’t be built on Unreal 3 tech
New studio will – initially – provide Unreal Engine support to local businesses
Unreal Engine group will be presenting its Atlas Technology to potential partners
CEDEC 2009: Jay Wilbur admits initial difficulties in Unreal Engine 3 adoption in Japan
The Borderlands team on art direction with Epic's tech
Intel's parallel abstraction available to all Unreal customers this month
Raven Software sharpens the hero’s claws with Unreal Engine 3
Epic’s design director hints at a future shift in styles
Epic’s design director talks id, Unreal and new frontiers
Unreal Engine 3 creator strengthens presence in Asian territory
Develop's essential countdown concludes
Develop's guide to the best game engines concludes
The introduction to our forthcoming top-ten game engines
Scaleform GFx 3.0 released in tandem with Epic’s latest engine update
Unreal Content Browser, Lightmass and the Master Control Program set to be demoed behind closed doors
Epic's vice president discusses the UE3 features revealed at GDC 09
Technical director Adrian Hawkins one why a 'one size fits all' approach doesn't fit Kuju
Global illumination, distributed computing and Atlas MMO system on display
Obsidian Entertainment on using Epic's popular engine