Develop Jury Service sees the new online DRM tech praised and slammed
Struggling sales of James Cameron’s Avatar Game spark strategy shift
Paris-headquartered publisher looks to counterbalance growth
Ubisoft Pune finishes first full title, with the firm at concept stage for next
MysticGD’s animation tech said to be central to Ubisoft’s Your Shape project
Publisher’s CEO Yves Guillemot indicates a move away from the Wii and towards Sony and Microsoft
British Columbia at 'competitive-disadvantage' suggests Ubisoft Vancouver MD
Today's profile takes Develop to Yaletown to visit the Academy of Champions team
Ontario is dedicated to developing the games industry, says Ubisoft Montreal CEO Yannis Mallat
Develop catches up with Ubisoft's Ontario studio's CEO Yannis Mallat
Develop speaks to Ontario’s Minister of economic development and trade
How long can game development’s cult of youth last?
MIGS '09: Deadline was so tight that mistakes had to be noticed during documentation stage, says lead designer
Avatar to star as conference turns attention to stereoscopic 3D
Develop begins a three-week focus on the infamously successful Canadian games industry
Prince of Persia creator Jordan Mechner discusses the film-game crossover
“I sometimes feel like I'm seeing the same trailer over and over,” says POP dev and screenwriter
Assassin's Creed II producer on working with
How have the Assassin's Creed II mini-movies influenced the game's development?
The second part of Develop's focus on Assassin's Creed II looks over the game's Anvil engine