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Entries in ‘ubisoft toronto’ (22)

Raymond: Next-gen innovation not driven by teraflops
27th March 2013, 2:39pm

News: Raymond: Next-gen innovation not driven by teraflops

Indies creating the most exciting new concepts on less powerful platforms, says Ubisoft Toronto boss

Ubisoft Toronto opens performance capture studio
13th September 2012, 3:00pm

News: Ubisoft Toronto opens performance capture studio

New 2,000 square foot mo-cap facility to be used in Splinter Cell: Blacklist and other future titles

Splinter Cell: Conviction 'became a rescue job'
12th September 2012, 8:58am

News: Splinter Cell: Conviction 'became a rescue job'

Blacklist creative director Maxime Béland calls previous installation a stepping stone

Raymond: Games should focus on real-world issues
16th July 2012, 10:31am

News: Raymond: Games should focus on real-world issues

The industry must get out of its 'smelly teen years', says the Ubisoft Toronto boss

Parental Advisory
16th July 2012, 10:00am

Features: Parental Advisory

Develop speaks to Ubisoft Toronto boss Jade Raymond about parenting, work and diversity in games

E3 2012: Ubisoft Toronto unveils Splinter Cell: Blacklist
4th June 2012, 5:47pm

News: E3 2012: Ubisoft Toronto unveils Splinter Cell: Blacklist

Title to feature Kinect voice recognition and is anticipated to ship in Spring 2013

Ubisoft to transform Toronto studio 'into dev giant'
2nd May 2012, 1:50pm

News: Ubisoft to transform Toronto studio 'into dev giant'

Publisher to quadruple headcount to 800 new employees, and will receive to more than $750m in investment

GDC: Ubisoft Toronto to reveal first triple-A game
9th March 2012, 1:58pm

News: GDC: Ubisoft Toronto to reveal first triple-A game

Developer focused on creating new Splinter Cell title and is not working on original IP, says Jade Raymond

'Deep staff cuts' at Toronto studio Bedlam Games
24th August 2011, 8:50am

News: 'Deep staff cuts' at Toronto studio Bedlam Games

As many as 90 per cent of workforce made redundant, alleged insider says

Ubisoft CEO: We'd invest in UK if dev costs fell
13th April 2011, 10:49am

News: Ubisoft CEO: We'd invest in UK if dev costs fell

Yves Guillemot calls for game tax breaks

VIDEO: Raymond introduces Ubisoft mega-studio
26th November 2010, 5:28pm

News: VIDEO: Raymond introduces Ubisoft mega-studio

The 800-capacity Toronto base now has 83 staff ahead of schedule

Ontario: The studios
9th November 2010, 8:00am

Features: Ontario: The studios

Develop looks at four development outfits driving the region forward

Ubisoft Toronto aims for ‘five triple-As’
9th August 2010, 11:00am

News: Ubisoft Toronto aims for ‘five triple-As’

Studio boss Jade Raymond says the industry is changing the way it makes blockbusters

Jade's Empire
9th August 2010, 10:30am

Features: Jade's Empire

Jade Raymond discusses the impact Ubisoft Toronto will have on Canada and the entire games industry

Raymond: Toronto studio has ‘future tech’ group
9th August 2010, 8:00am

News: Raymond: Toronto studio has ‘future tech’ group

But is the dormant giant, which will eventually hold 800 devs, working on next-gen tech?

‘AAA jobs only’ at new Ubisoft Toronto stronghold
25th May 2010, 3:04pm

News: ‘AAA jobs only’ at new Ubisoft Toronto stronghold

New studio pulling in Ubisoft Montreal staff for next Splinter Cell project

Tax relief joy for Canada’s Vancouver hub
5th February 2010, 10:40am

News: Tax relief joy for Canada’s Vancouver hub

Region’s development army bolstered by new deal; threat to UK continues to grow

Ubisoft to cap global dev headcount
15th January 2010, 6:12pm

News: Ubisoft to cap global dev headcount

Paris-headquartered publisher looks to counterbalance growth

Jade Raymond - The Q&A
1st January 2010, 12:00am

Features: Jade Raymond - The Q&A

‘Proactive Govt’ persuaded Ubisoft Toronto deal
24th November 2009, 7:00am

News: ‘Proactive Govt’ persuaded Ubisoft Toronto deal

Ontario is dedicated to developing the games industry, says Ubisoft Montreal CEO Yannis Mallat

22 articles