Legal twists, and bitter accusations, in the battle of the Montreal studio giants
Core games boss Danny Bilson to target Montreal dev scene for more hires
Up to 19 positions go as Ubisoft aims to calm fears of further cuts
Publisher opens new studio giant in Canada’s subsidy-supported Quebec region
Studio boss Jade Raymond says the industry is changing the way it makes blockbusters
Jade Raymond discusses the impact Ubisoft Toronto will have on Canada and the entire games industry
Star Wars developer confirms Clint Hocking is working on a new project
But is the dormant giant, which will eventually hold 800 devs, working on next-gen tech?
Ubisoft Montreal's Patrice Désilets goes on 'creative break', reports say he has moved to rival publisher
Ubisoft guns for rapid turnaround by pouring staff into new project
Creative director breaks away from decade-long employment at Canadian studio
Unconfirmed title Red Steel 3 will supposedly use Nintendo’s upcoming peripheral
Prominent film director uses game engines for CGI storyboards
Ubisoft Montréal licences Morpheme as part of long-term deal with publisher
Struggling sales of James Cameron’s Avatar Game spark strategy shift
Paris-headquartered publisher looks to counterbalance growth
But the studio CEO doesn’t want “to get into the pitfall of blurring the lines between film and games"
MIGS '09: Deadline was so tight that mistakes had to be noticed during documentation stage, says lead designer
Assassin's Creed producer to lead new studio in Canadian city