NaturalMotion technology 'empowered our animators to create believable characters'
Studio boss responds to concerns that staff will migrate to Montreal
THQ core games boss reveals concerns for future platform releases
Nintendo, Microsoft, EA and others sign up to San Francisco networking event
Association states the health of workers is 'crucial'
Andy Payne says intensive workloads should be 'consensual and not forced'
Respawn talks with THQ 'fell apart' on rights issue
Homefront sequel 'will be planned to minimise intense end-of-project workloads'
Crunch controversy has made its inevitable return, but what can we learn from it?
Special report: THQ addresses dev tensions as worker says schedule has pushed team to the limit
'People at Kaos do not want to hear THQ publicly glorify crunch time'
Read the full letter sent to Develop by Kaos general manager David Votypka
Core games boss Danny Bilson to target Montreal dev scene for more hires
THQ boss jokes studio is showing signs of exhaustion
Pan’s Labyrinth director’s debut game is a three-part venture
Double Fine boss can’t port his games to PC due to 'publisher concerns'
Develop looks at five companies at the heart of the development cluster in Nova Scotia
Develop looks at four companies at the heart of the Québec development cluster
Develop looks at four companies at the heart of the Quebec development cluster
Canada’s 37.5 per cent tax relief ‘allows us to put all the money on the screen’