We take a look at over a quintet of vacancies in top positions across the UK
The Creative Assembly director looks at the issue of crunch, and why the effects are not the same for everyone
Mike Simpson considers the concept of 'good overtime'
But there are currently no plans to tie the studio with The Creative Assembly
Tim Heaton provides a fascinating insight into Sega’s bid for Relic Entertainment
Latest entry into franchise to blend real-time strategy and MOBA gameplay
Sports game developer takes top prize, with Bossa Studios pipping Side to 2nd place after a tie-break
The Creative Assembly's Al Bickham on why 'hardcore' titles can succeed
Develop discovers what's in store for the future of character animation
The Creative Assembly's Mike Simpson on overcoming game design hurdles in people
This week's essential job opportunities in programming
Total War developer takes top prize, with Firefly Studios and Side close behind
Total War Battles: Shogun lead designer says developers should stress design over tech
The Creative Assembly's Al Bickham discusses the risks of revealing too much about your game too early
Unite 12: Students, indies and triple-A studios recognised at engine outfit's annual prize ceremony
Facility includes 46 cameras and 12 metre-by-13 metre capture volume
Clash of games industry's finest settled with tense tie-breaker as indie super-team secures coveted trophy
Increasing intricacy could rapidly see making mobile games mimic the triple-A console space, predicts Total War Battles lead
Studio looking for programmer to work on game for 'current and future consoles'