Job Spotlight

Games Programmer
Dependant on experience
UK - London

Entries in ‘terminal reality’ (14)

The top 14 game engines: Infernal Engine
21st March 2013, 10:00am

Features: The top 14 game engines: Infernal Engine

From Ghostbusters to Star Wars and the Walking Dead, big-name projects are this engine's forte

EMI sues 4mm Games and Terminal Reality for $8m
30th March 2012, 11:05am

News: EMI sues 4mm Games and Terminal Reality for $8m

Infernal Engine firm implicated in 'song theft' lawsuit

Essential Game Engines: Infernal
29th February 2012, 10:28am

Features: Essential Game Engines: Infernal

Develop takes a look at Terminal Reality's development tool designed for studios of all sizes

CryEngine devs 'turn to next-gen target systems'
14th February 2012, 2:32pm

News: CryEngine devs 'turn to next-gen target systems'

'No need to build CryEngine 4', Crytek executive claims

Microsoft releases Star Wars Kinect video
6th June 2011, 10:26am

News: Microsoft releases Star Wars Kinect video

E3 2011: Gameplay video and info for Terminal Reality’s Jedi title unleashed

Infernal Engine expands to 3DS
17th February 2011, 3:36pm

News: Infernal Engine expands to 3DS

The scalable multiplatform engine to support Nintendo’s next handheld

2010/11 Infernal Engine roster announced
18th August 2010, 10:43am

News: 2010/11 Infernal Engine roster announced

Terminal Reality sets out upcoming titles running on licensed in-house engine

Infernal Engine adds network game tech for free
2nd June 2010, 10:34am

News: Infernal Engine adds network game tech for free

RakNet’s networking tools integrated into the Ghostbusters engine

Over 12 licensees for Infernal Engine this year
10th December 2009, 10:57am

News: Over 12 licensees for Infernal Engine this year

Around 20 projects currently underway using Terminal Reality’s engine

High Voltage licenses the Infernal Engine
12th August 2009, 4:04pm

News: High Voltage licenses the Infernal Engine

Conduit team looks to PS3 and 360 development with the Ghostbusters engine

Ghostbusters ‘cost $15-$20m to develop'
21st July 2009, 10:45am

News: Ghostbusters ‘cost $15-$20m to develop'

New claims differ from previous predictions of $12-15m

Infernal Engine licensed out to Piranha Games
5th May 2009, 1:04pm

News: Infernal Engine licensed out to Piranha Games

Two upcoming peripheral-led titles, The Strike and The Hunt, being developed with Terminal Reality’s new engine

New engine spun out from upcoming Ghostbusters game
18th February 2009, 9:06am

News: New engine spun out from upcoming Ghostbusters game

US studio Terminal Reality puts proprietary tech on the market for licensing

Terminal Reality and Redfly to develop new Ghostbuster title
15th November 2007, 9:43am

News: Terminal Reality and Redfly to develop new Ghostbuster title

New Vivendi title to incorporate elements of both films in the series

14 articles