Xbox Live capabilities allow studio to create 'on-going two-way dialogue' with community in Sunset Overdrive
But head of Ratchet & Clank studio says its should be embraced
Studios need to constantly improve tech pipelines to keep costs reasonable, says Ted Price
'We see a huge opportunity to reach an entirely different audience'
'Kids today don't make a distinction between the screens they're playing on', says Insomniac boss
EA throws its weight behind the co-op focused action game
Resistance dev heard discussing cross-platform software at GDC