Why sound designers must focus on realism
How the Flashpoint team captured the sound of the battlefield...
Efforts of sound teams under-supported by column-inches, but situation is changing
AUDIO SPECIAL: The audio industry's household name talks games
AUDIO SPECIAL: Outsource Media UKís Mark Estdale looks at how the audio scene has changed
AUDIO SPECIAL: Bizarre Creations talks custom music mixing for its forthcoming racer
AUDIO SPECIAL: Creativity vs. Technology - which will win the battle for the future?
AUDIO SPECIAL: Blitz Games Studiosí Matt Black takes a look at the role of the audio programmer...
AUDIO SPECIAL: Side's guide to using actors for in-game audio
John Broomhall speaks to one of DICEís audio directors, Ben MintoÖ
Develop Conference: Audio developers shoul use 'fewer brush strokes'
Want the next Mozart for a pittance? Crowdsoucing may be here to help...
Develop talks with the Ubisoft Montreal sound team
Mono a thing of the past as new Dolby tech targets online multiplayer