Entries in ‘sound’ (26)

NEW YEAR, NEW JOB: Get promoted in audio
7th February 2012, 9:00am

News: NEW YEAR, NEW JOB: Get promoted in audio

Daily advice on recruitment and HR from the industry's top companies. Today: Sound advice on audio jobs

NEW YEAR, NEW JOB: Euphonious' advice for audio pros
11th January 2012, 10:07am

News: NEW YEAR, NEW JOB: Euphonious' advice for audio pros

Daily advice on job hunting from the industry's top companies. Today: tips from Euphonious on getting promoted in audio

The sound of money
17th November 2011, 12:06pm

Features: The sound of money

Does working for free devalue the game audio profession?

Firelight: 'Game audio tools falling short'
18th October 2011, 12:14pm

News: Firelight: 'Game audio tools falling short'

'Industry middleware has more in common with data entry than with digital audio workstations'

Heard about: Limbo
30th September 2011, 9:00am

Features: Heard about: Limbo

John Broomhall talks to Playdead about the recent Develop Award Winner

RAD redesigns audio toolset
29th September 2011, 12:08pm

News: RAD redesigns audio toolset

New Bink codec has 'speeds 30 per cent faster than MP3 or Ogg'

Two week Audio Special starts today
20th September 2010, 10:06am

News: Two week Audio Special starts today

Luminaries from across the audio sector to tackle every aspect of video game audio

Behind the scenes: Splinter Cell voice-over
15th April 2010, 12:26pm

Blog: Behind the scenes: Splinter Cell voice-over

Wave Generation founding partner David Lipes on casts and crew

Heard About: Dead to Rights
13th April 2010, 8:30am

Features: Heard About: Dead to Rights

The audio mix of Volatile Games' noir-ish sequel in focus

Heard about: Assassin's Creed II
5th February 2010, 8:30am

Features: Heard about: Assassin's Creed II

How do you go about scoring a sci-fi conspiracy thriller set in 15th Century Venice?

LONDON SPECIAL: Side
27th January 2010, 8:30am

Features: LONDON SPECIAL: Side

The multi-disciplinary services studio in profile

LONDON SPECIAL: High Score
25th January 2010, 10:00am

Features: LONDON SPECIAL: High Score

The audio specialist on the merits of a satellite studio in the capital

In focus: Operation Flashpoint's audio
4th December 2009, 10:59am

News: In focus: Operation Flashpoint's audio

Why sound designers must focus on realism

Heard About: Operation Flashpoint
4th December 2009, 7:30am

Features: Heard About: Operation Flashpoint

How the Flashpoint team captured the sound of the battlefield...

Dolby: Audio is under-appreciated by the media
28th October 2009, 2:52pm

News: Dolby: Audio is under-appreciated by the media

Efforts of sound teams under-supported by column-inches, but situation is changing

Dolby’s Dominance
28th October 2009, 11:34am

Features: Dolby’s Dominance

AUDIO SPECIAL: The audio industry's household name talks games

The more things change...
27th October 2009, 10:00am

Features: The more things change...

AUDIO SPECIAL: Outsource Media UK’s Mark Estdale looks at how the audio scene has changed

Heard About: Blur
26th October 2009, 12:09pm

Features: Heard About: Blur

AUDIO SPECIAL: Bizarre Creations talks custom music mixing for its forthcoming racer

Future Music
23rd October 2009, 1:06pm

Features: Future Music

AUDIO SPECIAL: Creativity vs. Technology - which will win the battle for the future?

Code to Joy
21st October 2009, 9:25am

Features: Code to Joy

AUDIO SPECIAL: Blitz Games Studios’ Matt Black takes a look at the role of the audio programmer...

26 articles