A guide to all the key updates to Autodesk's game dev-relevant tools and middleware
Tech giant's updates to 3ds Max, Maya, and other tools to go on sale April 2011
Numerous new features for Maya, 3ds Max, Softimage, Mudbox, MotionBuilder and FBX 2011
Our guide to the solutions that your studio should consider
It’s time that game characters laid off the botox – and there’s tools out there to help…
Giant tech company building out middleware solutions with emphasis on unified workflow
As our Canadian focus turns to tech, we look over one of the most prolific tool firms in the business
GDC 09: Free software targets non-commercial game development
First release under new ownership adds new UV unfolding technology, mental ray 3.7+
We round up the leading 3D modelling solutions
$35 million purchase now a done deal
Animators: prepare to throw away your bones, envelopes and weights
CG app giant plans to buy Avid-owned rival for $35m
Cheaper and free technology looks to address concerns over relevance of education
Softimage co-developed pipeline integrated into Emergent's engine
GDC08: SOFTIMAGE|NET to help artists connect and share
Education Program and Graduate Program to enhance XSI teaching
Compatibility update adds support for latest content programs
Latest version of 3D app includes HDR, SDK APIs, UV editing enhancements and better audio support
SIGGRAPH 07: New versions with aim to enhance game development pipelines