Mobile Social Games company to set up shop in the China Basin
Casual Games Association to take popular 'Connect' conference series to Singapore
Just ten per cent of start-ups focus solely on packaged games, Tiga research shows
Social games giant has 'spent $120 million on acquiring new users', claims analyst
London devs TeePee signed to build Facebook portal and Android app
Daily advice on job hunting from the industry's top companies. Today: tips from Havok on using social media to get a job
New outfit Yippee to focus on casual and social titles
Core gamer conversion rate of paying users above 10% on new title, says Supercell CEO
Consoles need to take more advantage of the hardcore social gamer, writes Rick Gibson
Each studio given $250,000 to build mobile and social games
New split-streams allow gaming back on the front page, without personal feeds affected
Facebook gamers spending less on their consoles; Microtransactions to climb as new 'hardcore social' segment emerges
GDC Europe: Social gaming specialist on why 'smart depth' will make your studio a Facebook giant
Study by PlaySpan and VG Market reveals useful information on burgeoning freemium sector
Develop Conference: Papaya Mobile calls for reassessment of the entire social sector
Develop Conference: Andrew Wilson on why recognising consumer interest in avatar status grants success in the digital era
Social gaming firm rumoured to float; Now valued between $15bn and $20bn
Social network's Preferred Developer Consultant program bolstered by addition of 13 internationally-based companies
Our users' talent is the secret to our success, claims Habbo Hotel studio
Staff of casual, mobile and PC studio to join Zynga Boston