Develop speaks to Wave Studios about bringing filmic-quality sound to games
GenAudio's Michel Henein explains the distinction 3D audio and 'real' 3D audio
Tiger Woods PGA Tour first to feel the effect of EA's external cutbacks
Dan Gardner talks us through what his audio production outfit can do for your project
Develop takes a look at what this trailer production service can do for your studio
Mo-cap service had to 'push the boundaries' of tech to achieve creators' visions
Kuju Partners to offer independent studios support in taking games to market
CG studio welcomes prospective game artists as part of 'strategic expansion'
Calling all studios based in the English capital; be part of our essential guide
'We are ecstatic to be recognised as a quality services provider', said Chloe Giusti
Zynga's hardware and services now available without local back end servers
Develop takes a look inside the Scottish animation studio
Few studios recognise the increasing potential of undertaking work in the serious gaming space. Pitbull MD Robert Troughton offers an example of why it can work, and why your studio should consider the option
A chat with MD and technical director Stu Aitken about what Axis is up to, and the future of animation...
Leading mocap and outsourcing firm backs essential July event
Media lawyers Davis and QA and localisation firm Enzyme Labs profiled
Develop ’09:Picing of game services need to be more realistic, says Schulze and Webb’s Tom Armitage.
Tool development and consulting outfit offers its wares to development industry