id Software co-founder says developers must follow demands of market
Unconfirmed study claims the PlayStation Store took in $9.3m over December
Next generation PlayStation handheld unlikely to host Android games
Eye-opening graphics set new benchmark for handhelds; broad control range in play
Ray Maguire says Livingstone-Hope review will show problems begin at early education
Brighton studio cuts Sony exclusivity in new digital push
Ahead of his Develop Liverpool keynote, Sony's Mick Hocking talks cutting-edge PS3 tech
And the tech can demand as little as 3ms of GPU time, says SCEE’s Mick Hocking
PS3 manufacturer offering 3D training to external studios
…but if it did, it could only be Valve
Platform holder to continue to loaning kits ‘until new model is available’
AUDIO SPECIAL: Santa Monica's Steve Johnson looks at audio's relationship with narrative
SCE Worldwide Studios Europe VP on Sony's 3D strategy
SCE CEO says its stereoscopic tech centre will help drive mass 3D adoption
'A business of our size and scope always needs a physical medium," says SCE CEO
Dinah Lammiman gives some tips on achieving creative potential in hard times.
Polarised business models and Sony’s own structure cited as key obstacles
Prized studio explains the steps it took to craft Uncharted 2’s drama
SCE studio boss confirms work is underway on 'future platform related activities'
Mick Hocking to talk through history of 3D - and what it means for games