And the tech can demand as little as 3ms of GPU time, says SCEE’s Mick Hocking
PS3 manufacturer offering 3D training to external studios
Naughty Dog lead technical artist Mike Hatfield on the game's extra special effects
Sony's pivotal Naughty Dog studio takes us behind the scenes
Sony explains how it pulled off a PS3 rescue operation with the help of, who else, the developers
'We grew up together' says Sony's studio boss, but remains optimistic for the future
SCE studio boss confirms work is underway on 'future platform related activities'
"I can’t remember the last time I employed someone from them," says Sony exec
Player X inks deal with Sony to create mobile versions of console hits Buzz! and Destruction Derby
Japan Studio-developed AFRIKA supervised by society's Venture subsidiary
Lobbying from SCE WWS VP comes as Games Up campaign says 95 per cent of games degrees 'not fit for purpose'
New SCE WWS boss also discusses the SCEA/SCEE rivalry and Sony's new collaborative approach
New Sony strategy favours online-supported games says new SCE WWS boss