Microsoft-owned studio sees little reason to go back to old IP – unless it can add something new to the mix
‘With Natal, a lot of developers will see it as another opportunity to move into a brand new market”
Studio boss Betteridge insists temp staff will still be part of the family
Pt 1: Studio head Mark Betteridge discusses how Rare Birmingham will differ
Rare’s Mark Betteridge calls for more careful planning before a project moves forward
Noticeable fall in development budgets due to wounded publishers and cheaper options
Studio bosses from the likes of Rare and Avalanche explain why
New Birmingham office looks to house 90 staff initially, as studio head calls for a new approach to game production
Stalwart developer denies move to new facility in Birmingham
Studio head talks of “doing something different” with standard fight controls
“Right now our sights are trained on Natal," says Studio head
Studio reveals it’s looking for creative minds beyond game design
Perfect Dark and Blast Corps developer hints at Natal-compatible re-releases
Former Free Radical man heading up Facebook app firm; fate of ‘Pumpkin Beach’ now in doubt
Develop '09: Studio hints at its future plans for NXE
The once-secretive British dev jumps deep into the community with an unrestrained Twitter feed
Clearer picture given on Rare’s recent restructure as Microsoft states the developer is working on its motion-sensing device
Famed designer to oversee creative operations at Lionhead, Rare plus external projects
Former EA free-to-play manager Shintaro Kanaoya joins Britsoft firm
Development pipeline at much-loved Microsoft-owned British studio under review with possible job losses