Independent dev studio to use Allegorithmic’s advanced procedural texturing tool ProFX in upcoming MMO Parabellum
Non-linear authoring tool to be utilised in upcoming next-gen free-to-play MMO
Chinese developer using French procedural texturing tool in Free2Play online title
GoW: Chains of Olympus and Daxter developer to use texturing middleware for next-gen debut
Allegorithmic's procedural texturing tech to be used in PC and PS3 MMOs
Allegorithmic's procedural texturing tech takes 'best new technology in effects and animation' gong
New studio picks procedural texturing tech for upcoming XBLA game
Procedural texturing system to feature in new studio's first title
SPECIAL FOCUS: We talk to the procedural content firm about new technology unveiled at GDC next week
Pixel Shader 2.0 support heads improvement charge
SIGGRAPH 07: V2.6 of procedural generated texture kit boast Pixel Shader upgrade