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Entries in ‘procedural audio’ (2)

Procedural audio with Unity
20th July 2012, 2:01pm

Features: Procedural audio with Unity

AudioGaming offers an advanced tutorial on procedural audio, using HolyShield as a case study

Andy Farnell: 'Generative audio is the future'
16th July 2009, 5:39pm

News: Andy Farnell: 'Generative audio is the future'

Develop Conference: Audio developers shoul use 'fewer brush strokes'

2 articles