Former Microsoft creative director says he doesn't need another way to view Facebook
'We must be careful the OFT doesn't create a regime where devs don't want to develop for the UK'
F2P titles reflect long-term engagement while console games are more akin to film
Early bird discount for London's free-to-play event ends tomorrow
Develop's editor Will Freeman to quiz Molyneux in live session
Peter Molyneux's crowd funding experiment succeeds with less than two days to go
Just under 1,300 new backers pledge support for god game in less than a day as campaign goes to the wire
22Cans boss says he doesn't have enough money to run the studio and fund Project Godus
Celebrated dev denies he's calling it quits
Next game from 22Cans an 'innovative reinvention' of god game
Developers have missed opportunity to expose millions to new medium, claims industry luminary
Molyneux tweet reveals post release 22cans push on cube tapping iOS game
First major game from 22Cans could be the former Lionhead chief's last
Secret of the cube remains intact even from App Store owner
Smaller teams offer the 'nimbleness and swiftness' necessary to innovate and be different, says the 22Cans boss
We ask the 22Cans boss why he has picked Unity to power his new title Curiosity
'Everything that we do, every thought that we have is all working towards this full game'
The new issue tells the fascinating story of Dlala, explores the future of GUI, and Peter Molyneux's return to basics
Peter Molyneux's experiment hits a snag due to name of Mars landing craft