Avatar to star as conference turns attention to stereoscopic 3D
Publisher signs up 4A Games' Nvidia-powered Metro 2033 for 360/PC release next year
Sources claim Nvidia’s mobile-centric system-on-a-chip, Tegra, will power the next Nintendo handheld
Developer Rocksteady uses Nvidia's physics tech
Nvidia launches its stereoscopic 3D peripheral set across the UK, Holland and the Nordic region
All Sega studios, as well as Capcom and Grin, among the crowd of teams licensing Nvidia’s PhysX and APEX tools
GDC 09: PhysX 'dramatically raising the bar' for games makers
GDC 09: Deal gives Trinigy Vision Engine users access to PhysX technology
Binary now available to all registered developers
Emergent's new LightSpeed prototyping tool also gets out-of-box integration
Stereoscopic technology gets thumbs up from developers and publishers
Both publishers' internal studios to use Nvidia physics tech
EA’s latest console chart release Mirror’s Edge showcases Nvidia physics tech
Software will use GeForce and Quadro GPUs top create 'interactive digital canvas'
Nvidia's CUDA-accelerated tech to be used in upcoming horror title
Emergent and Nvidia parter to integrate physics tech in next version
Realtime Worlds opts to use Nvidia's physics technology in upcoming MMO
"Developers have expressed frustration and disappointment" with Intel for 'many years' claims graphics giant
Ditches proprietary GPGPU solution; to support DX11 and OpenCL in future
Actress Tricia Helfer to discuss how graphics technology affects film