Though system's final specification remains undisclosed
'The first PSP had 32 MG of RAM and we have about ten times that now', says studio boss
The development world has changed, and so have we, says SCE chief
In a rare interview, Sony group SN Systems explains to Develop how it's making PS Vita as easy to as possible to build games for
Over 100 news articles covering all the twists and turns at this year's expo
E3 2011: But Sony already has plenty of other projects underway, insists Yoshida
Rockstar, Epic and Just Add Water join scores of studios backing the system
PS Vita set for Christmas release; €249 for WiFi version, €299 for WiFi and 3G
New version of popular engine promises to deliver console quality on Sony handheld
But NGP focus is, for now, to deliver 'PS3-like experiences'
Tech downgrade rumoured for the upcoming handheld console
Hardware manufacturer confirms cash is being spent on a new platform
Gears Of War designer praises PSP2 legacy control layout
Cost of quality has jumped for powerful new handhelds, developers say
Sony wants to establish a 'quality store' on Android Market, says Euro boss Andrew House
Both Sony and Nintendo have hit back with new platforms to take on iOS, but what does 3DS and NGP mean for game developers?
Latest engine iteration to support PS3 and NGP development
Vicious Cycle engine joins the ranks of Sony handheld-supporting tech
CEO of casual gaming giant launches attack on Sony's new handheld
SCE tech outfit's toolkit to optimise workflow and iteration for studios developing for Next Generation Portable