Story mapper 'can help game writers organise arcs and flow'
New Game Theory episode raises current challenges and praises past triumphs
CEO Patrick O’Luanaigh on the changes coming to casual games design
Our newest blogger casts an eye over the state of storytelling in modern gaming
Assassin's Creed II producer on working with
The Silicon Knights founder sees games imitating the film industry's 'shift to narrative'
Analyst group says developers and players are naturally divided on the value of narrative and cut-scenes
Expanding game worlds can keep players engaged, says FluffyLogic’s Kronschnabl