Yui Tanimura promises greater focus for Dark Souls 2
Publisher also plans to open a new office in Singapore in June
Action game ditches pay-up-front model after poor critical and commercial reception
Development giant joins Square Enix and U4ia in supporting new platform
Consumers should look at the other features the console has to offer such as its tablet controller, says Tekken director
Soul Calibur and Tekken staff to lead development of Wii U and 3DS titles
Company says the removal of 'kompu gacha' will have little effect on virtual good sales
Hirokazu Yasuhara joins old console rival as game designer at Washington studio
CLOUD GAMING EUROPE: But is the cloud enough to make free-to-play a perfect bet? Namco Bandai isn't convinced
'We have remained a smaller shop' says Devil May Cry studio director
Katamari Damacy man moves to Vancouver to work for Tiny Speck
Big name studios and publishers sign up to this year's show in Cologne
Donation made by Japan-based games publishing consortium
Katamari Damacy creator says the oft-criticised dev nation ‘needs an injection of life’
Development work to be sent back to Japan, firm says
Perpetually want-away creative may have left game design for good
Japanese firm suffers continuing losses, closes YoY deficit gap
Japanese giants' big franchises do battle in two Tekken vs Street Fighter games
The Cambridge studio on how it plans to follow its ambitious PS3 launch title, Heavenly Sword
As the struggling company slashes outlook by a striking $435 million