Gesture and voice control 'to be integrated into all new content'
Range of improvements to Windows edition of the tech
Webcredible user experience consultant Alistair Gray explains why the usability of motion controls will define your game's success
Gesture devices will eventually grow from their 'many limitations', says Shuhei Yoshida
GDC Europe: 3D camera specialists flaunt open-source tool for Linux, Android and smart TVs
Sony and Microsoft want Nintendo's pie, but is this truly motion gaming's next phase?
David Braben looks at the future of the industry now that motion controls are here to stay
Israeli group hires key talent and offers motion control outsource services
“I don't think the first wave of these titles will be what you expect”
Platform holder boasts the motion controller’s adaptability into game code
Platform holder’s nameless peripheral set for contemporaneous Natal release
Acclaimed title Left 4 Dead 2 becomes playable with a new device from Razer and Sixense
The Quantic Dream co-CEO discusses the immersive properties of motion control
The man who secretly revealed Natal in 2007 makes new indications for Microsoft’s future
Developers working on launch titles only have a matter of months left
Square Enix boss pessimistic of the impact of Natal and Sony's motion controller
Gas Powered Games’ veteran CEO Chris Taylor involved in major project
The dark side of Project Natal and its cohorts