Entries in ‘mmo’ (53)

BigWorld's trio of new products targets indies
5th March 2010, 3:53pm

News: BigWorld's trio of new products targets indies

Students and MMO devs also set to gain from tech releases

What makes Jagex so special?
8th February 2010, 4:02pm

News: What makes Jagex so special?

Proprietary tech and tribe spirit, says the RuneScape developer

The Jagex Factor
8th February 2010, 12:59pm

Features: The Jagex Factor

The RuneScape studio on its unique approach to propriety tech

Why SCM systems are 'crucial' for MMO studios
6th January 2010, 2:23pm

News: Why SCM systems are 'crucial' for MMO studios

CCP on why Perforce is essential to maintaining EVE Online's vast subscriber base

Star control
6th January 2010, 8:30am

Features: Star control

CCP explains how Perforce helps EVE Online handle its huge subscriber base

MMO models for success
5th January 2010, 11:29am

Blog: MMO models for success

Festival of Games’ Irina Voblaia talks applying sandbox MMO principles to the game design

Final Fantasy XIV a serious WoW rival, says Wada
16th December 2009, 2:07pm

News: Final Fantasy XIV a serious WoW rival, says Wada

Square Enix president outlines move to outplay Blizzard’s dominant MMO

Playfish talks of ‘exploring new platforms’
14th December 2009, 7:03am

News: Playfish talks of ‘exploring new platforms’

As Sony and Microsoft look to integrate free-to-play MMOs, will Playfish set the pace?

Funcom opens new casual subsidiary
11th December 2009, 11:19am

News: Funcom opens new casual subsidiary

SweetRobot to develop and publish social and casual MMO projects

Jagex security team collar fraudster
30th November 2009, 2:53pm

News: Jagex security team collar fraudster

Real-world criminal nabbed in conjunction with Police e-Crime Cyber Unit

Strain: Free-to-play equals not-for-fun
26th November 2009, 12:10pm

News: Strain: Free-to-play equals not-for-fun

“These games put designers in a position where they spend their time not thinking about what is fun,” says MMO maestro

‘Sony and Microsoft keen on subscription-MMOs’
26th November 2009, 11:59am

News: ‘Sony and Microsoft keen on subscription-MMOs’

Undead Labs’ console MMO will “almost certainly” be subscription-based

Extraordinary Games Businesses 4: Ankama
25th November 2009, 12:31pm

Blog: Extraordinary Games Businesses 4: Ankama

In the latest in our series of profiles of rule-changing games companies, we look at France’s largest indie developer, Ankama.

Has Ankama cracked the 'freemium' model?
25th November 2009, 12:30pm

News: Has Ankama cracked the 'freemium' model?

A look at how to convert free players to subscribers

China in violent content crackdown
20th November 2009, 10:31am

News: China in violent content crackdown

Chinese online game operators have been told to clean up content to ensure games hit approved cultural and political notes

NaturalMotion tech picked by S. Korean MMO team
5th October 2009, 3:43pm

News: NaturalMotion tech picked by S. Korean MMO team

Morpheme engine to be used for WeMade Entertainment’s secret MMO

Lord of the Rings dev confirms $20m console MMO
21st September 2009, 11:45am

News: Lord of the Rings dev confirms $20m console MMO

GDC Austin '09: New Turbine title aims for Xbox 360 and PS3, production now at 18 months

Jagex hits high in Times tech list
21st September 2009, 9:50am

News: Jagex hits high in Times tech list

Free-to-play MMO studio named as the 22nd fastest growing tech company in the UK today

Jagex appoints Rob Smith as COO
8th September 2009, 12:07pm

News: Jagex appoints Rob Smith as COO

Operations manager promoted a Mechscape draws near

EA veteran joins Outspark as CEO
8th September 2009, 11:49am

News: EA veteran joins Outspark as CEO

Another Electronic Arts exec heads to a casual gaming start-up

53 articles