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Games Programmer
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UK - London

Entries in ‘mike bithell’ (8)

Let's Play Nintendo!
16th May 2013, 2:55pm

Blog: Let's Play Nintendo!

Mike Bithell discusses why Let's Play videos are great for marketing, and why developers shouldn't chase ad revenue from them

Fireproof headlining Indie Dev Day at Develop Brighton
16th May 2013, 11:00am

News: Fireproof headlining Indie Dev Day at Develop Brighton

Indie track speakers to also include Dlala's AJ Grand-Scrutton, Mike Bithell and Thechineseroom’s Dan Pinchbeck

What do you suck at?
30th April 2013, 11:54am

Blog: What do you suck at?

Mike Bithell on why it is important to be aware of the gaps in your game development skills

Share and share alike
12th March 2013, 11:22am

Blog: Share and share alike

Thomas Was Alone creator Mike Bithell ponders the impact of developer-made - and sold - assets for the benefit of peers and rivals

Mike Bithell leaves Bossa Studios
4th February 2013, 11:12am

News: Mike Bithell leaves Bossa Studios

Thomas Was Alone creator quits to work on own projects

IGF, and why it doesn't matter where the nominees come from
9th January 2013, 5:00pm

Blog: IGF, and why it doesn't matter where the nominees come from

Indie developer Mike Bithell responds to a Develop story on the number of UK IGF nominations and why it doesn't matter where indies come from, live, or have their laptops plugged in

Coders and journalists named for 48-hour game jam
3rd October 2012, 5:15pm

News: Coders and journalists named for 48-hour game jam

Mike Bithell, Andrew Smith, Jim Griffiths and Peter Theophilus-Bevis to write for Develop this weekend

VIDEO: Unity game 'strips mechanics back to core'
31st October 2011, 1:51pm

News: VIDEO: Unity game 'strips mechanics back to core'

Developer Mike Bithell says 2D platformer offers minimalist approach mixed with combination and complication

8 articles