Can AI middleware really branch into high-level behaviours and learning?
A look at four options for rendering your game worlds
Head of smartphone division predicts change in opinion in the East
We speak to middleware specialist CRI's Tomonori Haba
Remedy Entertainment licences Umbra's rendering optimisation toolset for ‘faster content creation’
Studio's founding brothers Bo and Ulf laud third-party solutions as versatile, lucrative, and ‘essential’
Develop takes a look at the UK indy's change in stance on tool sharing
Technical director Adrian Hawkins one why a 'one size fits all' approach doesn't fit Kuju
Emergent's new game engine to integrate with numerous core technologies
GDC 09: HumanIK 4 and Kynapse 6 middleware solutions announced
New texturing middleware to reduce download time and advance user-generated content
xaitment's Schneider tells us how it's been trying to win over developers
An in-depth look at NaturalMotion's pioneering work in the animation discipline
3D effects company establishes new presence in Seoul
Developer returns to Vicious Engine for two new Wii titles
We round up the leading networking solution providers
Autodesk’s plans for Kynogon tech revealed
Geomerics’ lighting middleware due early this year
Middleware provider reveals focus on ‘character behaviour in destructible environments’