New promo vid for upcoming Zune HD shows that Microsoft’s machine can run 3D games
Microsoft’s Phil Spencer questions the immediate value of new GPU and CPU combos
Just one week left to save £30 on places at conference and networking event focused on digital distribution
“We are committing to only doing it when it makes sense”
The 360 manufacturer reveals why it has placed faith in projects such as Natal and the long-delayed Alan Wake
Microsoft Game Studios’ Phil Spencer discusses the ‘tension’ in choosing Ruffian over RTW
MGS head Phil Spencer discusses the publisher’s software strategy
Developers may no longer be bound to 1280x720 resolution
Black Rock's Jefferies talks LCD screen resolutions
Developer claims that Halo: Reach won’t necessarily be its last project in the franchise
Lead designer-cum-serial entrepreneur Jordan Weisman enjoys strong support for youth market plans
Studio is now working on developing Rock Band 3, MTV Games confirms
UK indie dev welcomes Sony’s long-awaited price drop
Perfect Dark and Blast Corps developer hints at Natal-compatible re-releases
And apparently doing it by waving a "bucket of money"
Chris Satchell offers keynote at IGDA Leadership Forum
Gaikai co-founder David Perry reveals his ambition to take Gaikai to consoles
Studio ready to talk to publishers as the development of its non-Halo game continues
Rumoured Microsoft division confirmed as Frank O’Connor talks Halo anime
Microsoft's developer account managers pledge respect to muliformat releases