Jordan Amaro leaves Nottingham office to work on Metal Gear Solid V: The Phantom Pain
Bayonetta was Japanese studio’s biggest seller by the end of 2012
Ambitious developer aims to be 'the top studio in the world'
'I haven't really shown the world what else I might be capable of yet', says veteran dev
Metal Gear Solid creator sees his peers as 'the last generation' of single visionaries
Metal Gear Solid developer looking to expand its team to work on 3D action game
Japan developer also forms partnership with Gree to bring series to mobile
No difference between core and social games, says Kojima
'We plan to open a studio in California if we can find the right people', claims senior producer