Face-to-face meetings helped keep Far Cry 3's cross-continent development unified
We discover how Massive worked with five other studios to develop a game
Develop talks to those leading the charge in one of the world's most productive dev hubs
New project being built in Canada, Sweden and China
TrackMania dev Nadeo will now share its multiplayer and online tech, months after Ubi bought MMO group Massive Entertainment
French publisher buys one of the studios ejected in the Activision Blizzard merger