Former Lionhead developer now a core member of Marmalade Game Studio
Share excitement, adulation, struggle and pain of writing and games development
Developer-cum-journalists hand over control back to Develop
Insomnia, short deadlines, stress and equipment failure - so what's the appeal?
Keith Stuart and Theo Chin grab a head start in the Ukie game jam
18 hours in to the UKIE 48-hour game jam, Develop looks at the emerging game, Split Destiny: Minions of an Unnatural Machine