Frontier founder believes that an Xbox exec’s quote has ‘been taken out of context’
Platform holder says the Lionhead AI project reaches beyond commercial product
Peter Molyneux claims Kinect title is “ten times more amazing than you'd expect”
Sweden-based event to draw major studio representatives in search of the next development legends
Industry veteran to shed light on his latest work at UK event
The development pioneer and MGS Europe Creative Director gets the rapid fire question treatment
Former Fable and Black & White developers open UK indie Wonderland
Ex-Lionhead developer admits he took publishers for granted before going indie
Dene Carter moved on to regain the ownership of his work
Dene Carter’s new studio Fluttermind lunches its first iPhone game
Peter Molyneux confirms motion support for his studio’s Xbox 360 RPG
Future Fable releases may employ motion control, says Microsoft Game Studios
MGS head Phil Spencer discusses the publisher’s software strategy
Gamescom’09: While Fable 2 is set to return via five episodic titles
The story behind Fable II’s much-celebrated musical score
Lionhead co-founder discusses the illusion of humanity, and why it works
The genesis and secrets of Lionhead's latest curio
MGS creative director to hold a speaker session on the power and evolution of player choice