New work experience program to aid local academic institutions
Both Carter brothers will join forces at new independent group
Milo creator admits in-game navigation is a bigger challenge with motion control
Peter Molyneux goes to great length to stress game isn't an on-rails shooter
E3 2011: Molyneux studio picks Epic Games’ popular engine for new Kinect title
Lionhead shifts to action genre
Microsoft studio temporarily breaks from big projects to build what it wants
A Kinect based flying-chicken-man game? A blob that doesn’t die? When you ask Lionhead to make whatever it wants, the results can be dazzlingly creative
Five new board members for the growing games trade association
The BAFTA Fellow gets the rapid-fire question treatment... properly this time
Take a bow Russell Shaw, Paul McLaughlin, Gary Carr and Mark Webley
Dev studios 'no longer have the luxury' of building in blocks
Lionhead luminary sheds light on a new creative process as he attempts to make his greatest game yet
John Broomhall profiles the audio team at Lionhead
Develop Legend Award winner to receive academy’s highest honour
Side production manager Sini Downing recounts how star talent was captured for Fable III's dialogue
UK production services firm reveals contribution to Fable studio work
Frontier Developments boss reiterates lack of Lionhead work in upcoming title
Rumours claim that jobs go as Molyneux’s Kinect experiment is replaced
MGS Europe boss says the indie scene is two triple-A games away from revolution